Movie of success

Case number:699969-990912
Topic:General
Opened by:Tony Origami
Status:Open
Assigned:Anonymous
Priority:5-Low
Type:Suggestion
Opened on:Saturday, October 22, 2011 - 23:33
Last modified:Thursday, October 27, 2011 - 03:23

I would like to make a movie of how each track evolves over time. If each time a higher score is obtained, that position is recorded, then one would be able to see how the protein has evolved from low to high scoring. My intuition tells me that this would be relatively simple to do and would provide a great self teaching tool and may even be able to make demos for other people to see as well.

(Sat, 10/22/2011 - 23:33  |  6 comments)


Joined: 09/22/2011
Groups: None

You mean like a track recorder? This is not such a bad idea, but unless interest in it sky-rockets, it may be put on the back-burner for quite some time.

It should allow for camera movement interaction, so users can see a particular protein folding at various camera angles.

Joined: 12/27/2010
Groups: None

Currently we can save a position. If the position was saved each time the score increases and we could play through it like we play through the current undo history, we could see how the progress was actually made.

Joined: 12/07/2007
Groups: Contenders

These movies used to be made in the early days of FoldIt: successively better evolver solutions were made into movies. A search on youtube for CASP8 will show them: unfortunately they're not playing on my machine for some reason.

Joined: 12/27/2010
Groups: None

Thanks SPVincent for pointing those old movies out. That is the idea - except to do it within the game in a similar manner to undo.

spmm's picture
User is online Online
Joined: 08/05/2010
Groups: Void Crushers

you could obtain capture software which will provide you with the result you need, I'm sure others would enjoy seeing it as well.

Joined: 09/22/2011
Groups: None

No, I'm pretty sure I know what Tony's on about. If you have played any of the recent Halo games on Xbox, the theatre mode in those games is very similar.

Sitemap

Supported by: UW Center for Game Science, UW Department of Computer Science and Engineering, UW Baker Lab, DARPA, NSF, HHMI, Microsoft, and Adobe