Shake and Wiggle
| Case number: | 699969-990800 |
| Topic: | General |
| Opened by: | pjwolos |
| Status: | Open |
| Assigned: | Anonymous |
| Priority: | 3 |
| Type: | Question |
| Opened on: | Monday, October 10, 2011 - 14:06 |
| Last modified: | Saturday, October 15, 2011 - 23:01 |
Hi,
In the physical world how would shake and wiggle be represented? Does the shake or wiggle function have a real world frequency? Does that frequency happen in the real world?
Thanks,
Paul
A quick answer is: a combination of brownian motion, hydrophobicity, and electric charges. In the real world this is chaotic, more like a jiggle and vibrate than shake and wiggle. The algorithm is close enough in it's results to simulate for the game.