Crash on long-run banding recipe
| Case number: | 845829-989986 |
| Topic: | Crash/Hang |
| Opened by: | Rav3n_pl |
| Status: | Done |
| Assigned: | jflat06 |
| Priority: | 3 |
| Type: | Bug |
| Opened on: | Saturday, July 9, 2011 - 09:37 |
| Last modified: | Sunday, August 21, 2011 - 22:38 |
Have 2 clients run on 2 puzzles using same banding recipe overnight. Both are crashed.
End of log file:
core.pack.interaction_graph.interaction_graph_factory: Instantiating DensePDInteractionGraph
core.pack.pack_rotamers: built 136 rotamers at 10 positions.
core.pack.pack_rotamers: IG: 36780 bytes
<<<<<< 1 -205.772 -205.771
>>> >>> >>> -205.772
<<< <<< <<< 0
core.pack.interaction_graph.interaction_graph_factory: Instantiating DensePDInteractionGraph
core.pack.pack_rotamers: built 118 rotamers at 10 positions.
core.pack.pack_rotamers: IG: 33732 bytes
Autosaved puzzles/0000989964/0000174969/lws/autosave.ir_solution.
Autosaved puzzles/0000989964/0000174969/lws/autosave-best.ir_solution.
Autosaved puzzles/0000989964/0000174969/lws/autosave-recentbest.ir_solution.
<<<<<< 1 -205.772 -205.772
>>> >>> >>> -205.772
<<< <<< <<< 0
Autosaved puzzles/0000989964/0000174969/lws/autosave-creditbest.ir_solution.
core.pack.interaction_graph.interaction_graph_factory: Instantiating DensePDInteractionGraph
core.pack.pack_rotamers: built 303 rotamers at 10 positions.
core.pack.pack_rotamers: IG: 125948 bytes
<<<<<< 1 -205.51 -205.772
>>> >>> >>> -205.51
<<< <<< <<< 0
>>> >>> >>> -205.51
<<< <<< <<< 0
delta_score: -72.4324
Playing sound: 3
UNHANDLED EXCEPTION
1: no symbol (no line)
2: no symbol (no line)
3: no symbol (no line)
4: no symbol (no line)
Win7 64bit, dev preview

Given this only happened after an overnight script, it'll probably be a nightmare to debug. We either need very specific steps on how to reproduce it, or more logs where we might be able to get more information.