segfault on 64bit linux with nvidia drivers

Case number:845829-988992
Opened by:christianbecke
Opened on:Saturday, December 11, 2010 - 12:05
Last modified:Wednesday, June 1, 2011 - 20:51

I get a segfault in libnvidia-glcore when trying to run the linux version of Foldit on my 64bit Gentoo machine using nvidia drivers. This happens immediately after starting Foldit, even before any UI windows are shown.
It runs fine using mesa drivers.

version-binary: f0086b39c52edf55020917399bd120fe
version-database: 307d41cd20e292f4c5d928df7ed9e08b
version-resources: feac59fd1572efdfc1dd9e48cd7aee09

nvidia drivers: 260.19.26
mesa: 7.9
Xorg server:

Here is a backtrace:
$ gdb ./Foldit
GNU gdb (Gentoo 7.2 p1) 7.2
Copyright (C) 2010 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "x86_64-pc-linux-gnu".
For bug reporting instructions, please see:
Reading symbols from /home/chris/tmp/Foldit/Foldit...(no debugging symbols found)...done.
(gdb) r
Starting program: /home/chris/tmp/Foldit/Foldit
warning: the debug information found in "/usr/lib64/debug/lib64/" does not match "/lib/" (CRC mismatch).

Traceback (most recent call last):
File "/usr/share/gdb/auto-load/usr/lib64/gcc/x86_64-pc-linux-gnu/4.5.1/32/", line 59, in
from libstdcxx.v6.printers import register_libstdcxx_printers
ImportError: No module named libstdcxx.v6.printers
[Thread debugging using libthread_db enabled]
Foldit Error: The game has previously not started up correctly.
If this problem persists, please install the latest version.
[New Thread 0xf31dab70 (LWP 8379)]

Program received signal SIGSEGV, Segmentation fault.
0xf49e7265 in ?? () from /usr/lib32/
(gdb) bt
#0 0xf49e7265 in ?? () from /usr/lib32/
Cannot access memory at address 0xb

(Sat, 12/11/2010 - 12:05  |  1 comment)

Joined: 06/17/2010
Status: Open » Closed

No more reports after update/s. Closing.


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons