new lua band functions, band grouping

Case number:845813-987917
Topic:Game: Tools
Opened by:srssmith92
Status:Closed
Type:Suggestion
Opened on:Saturday, June 26, 2010 - 01:03
Last modified:Saturday, July 13, 2013 - 03:59

would like the ability to make a band a member of a band group and then be able to manipulate the bands as a group

So a list of functions would include

band_add_to_group(band_no, group_no)
band_remove_from_group(band_no)

band_enable_group(group_no)
band_set_strength(group_no, strength)
band_set_length(group_no, length)
band_disable_group(group_no)
band_remove_group(group_no)

Now all of these features can be simulated in Lua, but it would be nice to have these functions in foldit.

Being part of the Lua functions will make the changing of the bands faster.

Creating separate groups of bands with different properties allows for interesting manipulations.

BTW, having the following band functions is also useful

band_enable_all()
band_disable_all()
band_remove_all()

(Sat, 06/26/2010 - 01:03  |  2 comments)


Tlaloc's picture
User offline. Last seen 6 weeks 19 hours ago. Offline
Joined: 08/04/2008
Groups: Mojo Risin'

There is no need for the last three functions as band_enable(), band_disable(), and band_delete() accomplish those tasks when called with no arguments.

spmm's picture
User offline. Last seen 36 weeks 4 days ago. Offline
Joined: 08/05/2010
Groups: Void Crushers
Status: Open » Closed

answered xlosed

Sitemap

Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons