new snap function after mutate
|Opened on:||Friday, May 21, 2010 - 13:23|
|Last modified:||Saturday, May 22, 2010 - 13:07|
Hi, I just made some tries with the new snap commands.
My question is, if it makes sense to try different snap positions after a mutate, or does the mutate function already try out the best snap positions?
At the moment, we don't have any mutable puzzles, but I want to know if the idea makes sense, before I write a script for nothing as I can't test it now.