Bands vs bonds
|Opened on:||Tuesday, November 10, 2009 - 11:46|
|Last modified:||Thursday, July 19, 2012 - 00:48|
I'm guessing that the game threats bands and bonds internally in a similar way (are bands pseudo-bonds?)
So my question is, how strong (band strength) must a band be, to remove a bond, or how weak to maintain a bond?
Of course, setting the strength to zero (which is similar to disable them) or near zero maintains all bonds, but what is the exact value, or does it depend on the bond-type (between sidechains, between sidechain and sheet etc.)
Can it be checked somehow if you go right onto the bond presing a key when the text shows "a hydrogen bond ..."?
And what is the strength value for allowing no segment distance change?
In addition, will there later be a way to set the general band LENGTH?
I've experienced good results setting them around 1 to bring donors/acceptors together.
Sometimes, this would be very useful for compressing/expanding a puzzle or bringing sheets together with more than one band.
My next question is: What does the CPK view in the game show?
I've found something in the internet, but I'm not sure if the general description http://en.wikipedia.org/wiki/CPK_coloring fits right to the game.