Problems with puzzle 216
| Case number: | 671071-986995 |
| Topic: | Game: Other |
| Opened by: | Mike Cassidy |
| Status: | Resolved |
| Assigned: | Seth Cooper |
| Priority: | 1-High |
| Type: | Bug |
| Opened on: | Thursday, November 5, 2009 - 16:04 |
| Last modified: | Wednesday, June 1, 2011 - 16:44 |
I am being told I need a score of 8060 to get evolver credit; i started off a solution that was 8052 and now have 8053+.
ALSO my group is not being credited with the 8053.
| Assigned: Anonymous » Seth Cooper |
Is the problem that you shouldn't have gotten credit because you didn't get to 8060, but you did, and your group didn't?
Or that you went from 8052 to 8053 and didn't get credit?
Mike loaded Milward's 8052 and went to 8053 but didn't get credit because the condition said "Evolver: not met - 8060 points needed".
Then Mike shared the 8053 and even this one had the evolver condition "8060 points".
Neither I nor my group got credit for the 8053.
| Status: Open » Resolved |
As best I can tell, this is working correctly. It says you need 8063 points, and you have 8061, so you should not get credit for that. It is not always the case that you just need to improve by just 1 point to get credit, but you must get the stated number of points to get credit.
No these are two different solutions; The BAD solution is still having the same problems. We were lucky and GUmmer came up fast with a new solution. So it is not resolved.
The first one you reported said it needed 8060, but was only improved from 8052 to 8053, is that correct? So neither passed the "points needed" score?
So you are saying we have to improve a puzzle like 216 where every 0.1 improvement is a bloody hell of a work (only 21 points difference between the top and the bottom solution) by whole 8 points to get credited? You can't be serious.
No, but the score threshold needed to improve can vary from solution to solution. The scenario you mention earlier is one possibility.
| Status: Resolved » Open |
Hi Seth, I reset this to open, because it doesnt seem resolved at all. Madde had it almost right earlier. 216/7/9 have the same problem, they all remember the Very Best score, when they should be remembering the Credit Best score. All it takes is to wiggle all by mistake, the score jumps 10 points and that soln will be forever tainted. I even tried frequent saving, but that doesnt work. I had a saved at 8026.272 then wiggled it to 8030.922 and saved that one as well. When I tried to evolve both saves, they both had 8031 as a condition. the wiggle had tainted both solns.
The exploration condition is a good idea to avoid abuse on these mutable puzzles, but that scoring mechanism needs adjusting, so only Credit Best is retained in the save.
Cheers
CFC
That's exactly what I wanted to say but wasn't able to. :)
That's a good point. I'll see about getting that implemented.
| Status: Open » Ongoing |
bump
bumpin' with ya...
| Status: Ongoing » Resolved |
Tracks options should eliminate all "missing points" problems.
Closing.








Could it be that the 8052 points solution was already at 8059 but the 8059 weren't credited because a condition wasn't met? And maybe somehow the 8059 found it's way into the "evolve data"?