Auto-mutate single sidechain

Case number:845813-986616
Topic:Game: Tools
Opened by:dejerpha
Status:Done
Assigned:Anonymous
Priority:3
Type:Suggestion
Opened on:Thursday, July 30, 2009 - 13:07
Last modified:Thursday, July 19, 2012 - 00:42

I did not find a way to ask the game for a "best fit" mutation of a single sidechain.

This would be similar in principle to a local shake or wiggle.

Why this would be useful: after creating a perturbation near a mutable sidechain, it would be nice to quickly see whether a new amino acid would accomodate this better than the current one.

Instead, I need to launch a global mutate ("M" key) for this, which can take quite long.

How it could be implemented : add a central "find best" area in the mutation pie menu. Alternately, add a "mutate" area in the pie menu in Pull Mode.

An extension of this idea : to be able to restrict "M" mutation seek to an isolated area, like we can for wiggle and shake.

(Thu, 07/30/2009 - 13:07  |  3 comments)


Madde's picture
User is online Online
Joined: 05/29/2008
Groups: Void Crushers

I'd like a combination of your idea and this suggestion:
http://fold.it/portal/node/986434

LennStar's picture
User offline. Last seen 11 weeks 1 day ago. Offline
Joined: 12/14/2008

I have heard, that with the new interface that is possible by mark the amino acid and then mutate? Try it out.

Rav3n_pl's picture
User offline. Last seen 15 hours 55 min ago. Offline
Joined: 06/17/2010
Topic: Biochem » Game: Tools
Status: Open » Done

Done, in selection interface choose one residue and mutate it by key.

Sitemap

Supported by: UW Center for Game Science, UW Department of Computer Science and Engineering, UW Baker Lab, DARPA, NSF, HHMI, Microsoft, and Adobe