Mutate that changes your score, should be tracked in Undo
Case number: | 845813-986577 |
Topic: | Game: Tools |
Opened by: | CharlieFortsCon... |
Status: | Closed |
Type: | Suggestion |
Opened on: | Friday, July 24, 2009 - 22:50 |
Last modified: | Monday, July 5, 2010 - 17:12 |
With the refinements in mutate tool, it would be a good idea to have any score changes reflected in Undo, so we can follow them and check them out. Like wiggle and shake and rebuild. Have to watch it running and then stop manually if anything interesting happens.
Cheers
CFC
I meant for rebuild, this happens now.
How about the same behaviour for mutate?
For Shake and Wiggle, I won't do it this way, because it would fill the undo bar too fast, as it would spit out a new undo-position at each minimal change.
But the threshold behaviour I suggested would help in this case, as it would stop s/w and so indirectly create a new undo-point.
http://fold.it/portal/node/987729
Status: Open » Closed |
think it was fixed, from July 24 2009
Umm... nö.
Only Rebuild creates new undo positions for each change.
Mutate creates only one, and changes this undo point, if there are further changes.
I tested it wiht a contest.
Create a puzzle, twist it a littele bit.
Rebuild and watch the undo bar, and compare what it does when mutating.
Status: Closed » Open |
Have you checked this?
Status: Open » Closed |
This has been implemented and will go out in a future update.
Cool!
Thanks a lot!
Status: Closed » Closed |
This went out in the last update. Marking as resolved.
Now this is implemented, right?