segfault with a little info

Case number:845829-985771
Topic:Crash/Hang
Opened by:findiggle
Status:Closed
Type:Bug
Opened on:Monday, March 9, 2009 - 21:52
Last modified:Friday, January 6, 2012 - 20:54

<gauss:~/src/apps/Foldit> ./Foldit
terminate called after throwing an instance of 'std::bad_alloc'
  what():  std::bad_alloc
zsh: abort (core dumped)  ./Foldit

After rebuild for about 10 minutes, stop that, dumped core on global shake.

I'm leery of reporting this, since I'm running the 32-bit app in a 64-bit ubuntu. Uses 32-bit compat NVidia OpenGL libraries. I can provide the core file, if you desire. Probably neither debuggable nor reproducible.

By the way, running thus dumps core on exit without fail. But, it happens in NVidia libraries:

<gauss:~/src/apps/Foldit> ./Foldit
*** glibc detected *** ./Foldit: corrupted double-linked list: 0x08410278 ***
======= Backtrace: =========
/lib32/libc.so.6[0xf7d03b6f]
/lib32/libc.so.6[0xf7d04cf7]
/lib32/libc.so.6(cfree+0x96)[0xf7d050d6]
/usr/lib32/libGLcore.so.1[0xf5b6d62f]


Findiggle.

(Mon, 03/09/2009 - 21:52  |  1 comment)


spmm's picture
User offline. Last seen 2 weeks 3 days ago. Offline
Joined: 08/05/2010
Groups: Void Crushers
Status: Open » Closed

closed, apparently resolved or no comments since 2009

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