segfault with a little info
|Opened on:||Monday, March 9, 2009 - 21:52|
|Last modified:||Friday, January 6, 2012 - 20:54|
terminate called after throwing an instance of 'std::bad_alloc'
zsh: abort (core dumped) ./Foldit
After rebuild for about 10 minutes, stop that, dumped core on global shake.
I'm leery of reporting this, since I'm running the 32-bit app in a 64-bit ubuntu. Uses 32-bit compat NVidia OpenGL libraries. I can provide the core file, if you desire. Probably neither debuggable nor reproducible.
By the way, running thus dumps core on exit without fail. But, it happens in NVidia libraries:
*** glibc detected *** ./Foldit: corrupted double-linked list: 0x08410278 ***
======= Backtrace: =========