Rubber Bands

Case number:845813-984950
Topic:Game: Tools
Opened by:phi16
Status:Closed
Assigned:Anonymous
Priority:3
Type:Suggestion
Opened on:Thursday, February 12, 2009 - 13:54
Last modified:Friday, January 6, 2012 - 19:50

Improve BANDing by dividing it into two functions: to tie animo acids to a fix point in space, AND, to tie amino acids to a point a relative distance and angle from the backbone.

I would call the first function, tying amino acid to a fix point in space, an ANCHOR. I would call the second function, tying amino acid in a relative angle and distance from the backbone, a BAND.

Anchoring should allow user to tie an animo acid to a point in space.

Banding should allow user to tie an amino acid to a fixed point in relation to the backbone. If we give the backbone a direction, e.g. start to finish, and give backbone an angle reference 0-360 degrees, a band could be described with two angles, e.g. -180 to +180 around backbone and +90 to -90 from start to finish. This would allow banding to be used to straighten a group, for example.

Much the same way as someone with a broken arm would have a cast made which keeps the arm in a fixed relationship with the body, BANDS would be used to pull amino acids in relationship to the backbone. And in the same way that a ship's anchor would keep the boat tied to a fixed point in space, ANCHORS would pull on the protein to a fixed position in space.

(Thu, 02/12/2009 - 13:54  |  4 comments)


admin's picture
User offline. Last seen 19 weeks 2 days ago. Offline
Joined: 11/10/2007
Groups: vi users
Status: Open » Waiting

Couldn't the second function you propose be done via locking/freezing?

phi16's picture
User is online Online
Joined: 12/23/2008

Not really. While both methods allow tying or locking an amino acid to a fixed point in space, BANDing allows you to 'pull' an amino acid to a fixed point in space that is not yet occupied, as in "I'm going to pull this amino acid over to there."

Also, BANDing allows the player to tie together groups while allowing some flexibility. FREEZE or LOCK would be a rigid connection as I envisioned it.

admin's picture
User offline. Last seen 19 weeks 2 days ago. Offline
Joined: 11/10/2007
Groups: vi users
Status: Waiting » Open

All right, I'll mark it as open then. Thanks for the explanation.

spmm's picture
User offline. Last seen 5 hours 19 min ago. Offline
Joined: 08/05/2010
Groups: Void Crushers
Status: Open » Closed

closing, apparently no longer a problem and no votes since 2009

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