Exception "Guard Page Exception"
Case number: | 845829-2011365 |
Topic: | Crash/Hang |
Opened by: | Bletchley Park |
Status: | Open |
Type: | Bug |
Opened on: | Sunday, March 14, 2021 - 18:46 |
Last modified: | Sunday, March 14, 2021 - 18:46 |
A new message to me, Windows server 2008 R2, Generic VGA driver on Radeon R9 280X
in client 20210113-0fdd7fc400-win_x86, may also exist in newer client.
"The exception Guard Page Exception.
A page of memory that marks the end of a data structure, such as
a stack or an array, has been accessed.
(0x800000001) occurred in the application at location 0x6dce1972.
"
UNHANDLED EXCEPTION
[ ERROR ] Could not find symbol from backtrace: ERR 487 Message:
Attempt to access invalid address.
[ ERROR ] END ERROR MESSAGE
[ ERROR ] Could not find symbol from backtrace: ERR 487 Message:
Attempt to access invalid address.
[ ERROR ] END ERROR MESSAGE
[ ERROR ] Could not find symbol from backtrace: ERR 487 Message:
Attempt to access invalid address.
[ ERROR ] END ERROR MESSAGE
****** Encountered Crash at Unknown File:0
Unknown Exception
1: glTexSubImage2D +120609 bytes (no line)
2: wglChoosePixelFormat +119577 bytes (no line)
3: wglChoosePixelFormat +78094 bytes (no line)
4: wglChoosePixelFormat +288966 bytes (no line)
5: wglChoosePixelFormat +276514 bytes (no line)
6: wglChoosePixelFormat +276716 bytes (no line)
7: wglChoosePixelFormat +252128 bytes (no line)
8: wglChoosePixelFormat +259992 bytes (no line)
9: wglChoosePixelFormat +342243 bytes (no line)
10: wglGetProcAddress +1007 bytes (no line)
11: wglSwapMultipleBuffers +1051 bytes (no line)
12: wglUseFontOutlinesW +31097 bytes (no line)
13: interactive::gui::rounded_box +1596 bytes (no line)
14: interactive::gui::Panel::draw_box +253 bytes (no line)
15: interactive::gui::Panel::on_render +139 bytes (no line)
16: interactive::gui::Container::on_render +453 bytes (no line)
17: interactive::gui::Container::on_render +453 bytes (no line)
18: interactive::gui::TopLevel::on_render +473 bytes (no line)
19: interactive::guiwrapper::win32::Win32Wrapper::win_display_func +85 bytes (no line)
20: interactive::guiwrapper::win32::Win32Wrapper::start +421 bytes (no line)
21: interactive::application::interactive_main +2861 bytes (no line)
22: game::application::game_main +1321 bytes (no line)
23: library_main +21 bytes (no line)
24: no symbol (no line)
25: no symbol (no line)
26: no symbol (no line)
27: BaseThreadInitThunk +18 bytes (no line)
28: RtlInitializeExceptionChain +99 bytes (no line)
29: RtlInitializeExceptionChain +54 bytes (no line)
1: glTexSubImage2D +120609 bytes (no line)
2: wglChoosePixelFormat +119577 bytes (no line)
3: wglChoosePixelFormat +78094 bytes (no line)
4: wglChoosePixelFormat +288966 bytes (no line)
5: wglChoosePixelFormat +276514 bytes (no line)
6: wglChoosePixelFormat +276716 bytes (no line)
7: wglChoosePixelFormat +252128 bytes (no line)
8: wglChoosePixelFormat +259992 bytes (no line)
9: wglChoosePixelFormat +342243 bytes (no line)
10: wglGetProcAddress +1007 bytes (no line)
11: wglSwapMultipleBuffers +1051 bytes (no line)
12: wglUseFontOutlinesW +31097 bytes (no line)
13: interactive::gui::rounded_box +1596 bytes (no line)
14: interactive::gui::Panel::draw_box +253 bytes (no line)
15: interactive::gui::Panel::on_render +139 bytes (no line)
16: interactive::gui::Container::on_render +453 bytes (no line)
17: interactive::gui::Container::on_render +453 bytes (no line)
18: interactive::gui::TopLevel::on_render +473 bytes (no line)
19: interactive::guiwrapper::win32::Win32Wrapper::win_display_func +85 bytes (no line)
20: interactive::guiwrapper::win32::Win32Wrapper::start +421 bytes (no line)
21: interactive::application::interactive_main +2861 bytes (no line)
22: game::application::game_main +1321 bytes (no line)
23: library_main +21 bytes (no line)
24: no symbol (no line)
25: no symbol (no line)
26: no symbol (no line)
27: BaseThreadInitThunk +18 bytes (no line)
28: RtlInitializeExceptionChain +99 bytes (no line)
29: RtlInitializeExceptionChain +54 bytes (no line)