FolditEdu -- One Small Crash -- OpenGL error

Case number:845799-2010160
Topic:Biochem
Opened by:John McLeod
Status:Open
Type:Bug
Opened on:Wednesday, August 19, 2020 - 13:10
Last modified:Friday, August 21, 2020 - 14:35

20200721-eeff6c1d3f-win_x86-experimental

Title: FolditEdu -- One Small Crash -- OpenGL error

On running the first "One Small Clash" (sorry for the humour) got immediate crash with the familiar OpenGL error

Just a reminder I'm running a ten year old IBM clone computer without a graphics card, internal graphics only, which doesn't like OpenGL v3 if I'm remembering correctly. Will soon be upgrading to a new client system, but some FolditEdu students may have similar old machines, so perhaps a good idea to migrate the fix that was done in Devprev and got me back in with the old box.

end of log.txt:

Finished show_puzzle_screen...
creating intro puzzle widget
creating intro puzzle widget
creating intro puzzle widget
creating intro puzzle widget
creating intro puzzle widget
creating intro puzzle widget
creating intro puzzle widget
creating intro puzzle widget
creating intro puzzle widget
*** Got OpenGL error: invalid value at ..\..\..\source\src\interactive\gui\Texture.cc:268
Got OpenGL error. (C:\cygwin64\home\Josh\foldit-repo2\source\src\interactive/render/open_gl.hh:62)

ERROR: Exception: Got OpenGL error.
ERROR:: Exit from: ..\..\..\source\src\interactive\gui\TopLevel.cc line: 183
BACKTRACE:
1: utility::exit +1303 bytes (no line)
2: interactive::gui::TopLevel::on_render +700 bytes (no line)
3: interactive::guiwrapper::win32::Win32Wrapper::win_display_func +85 bytes (no line)
4: interactive::guiwrapper::win32::Win32Wrapper::start +421 bytes (no line)
5: interactive::application::interactive_main +2622 bytes (no line)
6: game::application::game_main +1321 bytes (no line)
7: library_main +21 bytes (no line)
8: no symbol (no line)
9: no symbol (no line)
10: no symbol (no line)
11: BaseThreadInitThunk +25 bytes (no line)
12: RtlGetAppContainerNamedObjectPath +228 bytes (no line)
13: RtlGetAppContainerNamedObjectPath +180 bytes (no line)

UNHANDLED EXCEPTION
1: RaiseException +98 bytes (no line)
2: _CxxThrowException +101 bytes (no line)
3: utility::exit +1658 bytes (no line)
4: interactive::gui::TopLevel::on_render +700 bytes (no line)
5: interactive::guiwrapper::win32::Win32Wrapper::win_display_func +85 bytes (no line)
6: interactive::guiwrapper::win32::Win32Wrapper::start +421 bytes (no line)
7: interactive::application::interactive_main +2622 bytes (no line)
8: game::application::game_main +1321 bytes (no line)
9: library_main +21 bytes (no line)
10: no symbol (no line)
11: no symbol (no line)
12: no symbol (no line)
13: BaseThreadInitThunk +25 bytes (no line)
14: RtlGetAppContainerNamedObjectPath +228 bytes (no line)
15: RtlGetAppContainerNamedObjectPath +180 bytes (no line)

(Wed, 08/19/2020 - 13:10  |  3 comments)


Joined: 08/11/2010

Educator's Mode Tab in Feedback?

Something for the To-Do list

joshmiller's picture
User offline. Last seen 21 hours 52 min ago. Offline
Joined: 09/08/2017
Groups: Foldit Staff

Thanks for the report John! Do you experience OpenGL errors on the normal Foldit, or just Edu?

Joined: 08/11/2010

20200817-087bbc0dad-win_x86-devprev works

I'm running devprev with the 10-year-old computer. It's unstable but more-or-less works. New computer soon!

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