regarding cuts in locked segment puzzles

Case number:699969-2008198
Topic:General
Opened by:frood66
Status:Open
Type:Suggestion
Opened on:Sunday, October 6, 2019 - 18:49
Last modified:Monday, October 7, 2019 - 20:06

I'm sure I'm not the first to mention this.

I understand (basically) how remix works - so I can see some probs with allowing remix (or indeed rebuild) working across the interface between locked and unlocked segs. But surely it would be a great advantage to be able to do so?

Being unable simply restricts design by players - maybe I'm missing something. But this does not seem productive for many puzzles.

For example - I suggest the results for ILR7 are nowhere near where they might have been.

Not being able to so this makes such puzzles less controllable - but perhaps this is the intention - IDK

Just my 2 pennies worth.

(Sun, 10/06/2019 - 18:49  |  1 comment)


bkoep's picture
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Yes! This is a very reasonable suggestion, especially now that we are seeing lots of puzzles with cutpoints to locked segments.

I don't think there's any reason this can't be done, but we will need to update the Remix tool so that it can handle selections that span cutpoints and locked segments.

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