Hey everyone, we've just pushed out a bug fix update with the following fixes:
* Fixed a number of threading issues that may have been causing sporadic crashes.
* Fixed a crash on switching puzzles to a different size.
* Fixed a hotkey collision.
* Potential fix for previously reported 64-bit mac issues (64-bit release to come at a later date).
* Fixed the window name on Mac to correctly read Foldit instead of game_dynamic.
* Some small updates to the loading tips.
As always, thanks to our devprev users for helping test this out!(Wed, 06/19/2019 - 19:50 | 10 comments)