I was curious to know how the Tutorial revamp is going. I'm especially interested in what kinds of changes are being made to be friendlier to a wider audience, and whether or not they're the kinds of changes that could potentially make this game appealing to my varied gamer friends, even if it's only for a short while.
There's quite a bit that I've learned about this game through streaming and having chatters like Susume and Tokens give me crash courses in things like the Ramachandran Map dragging. The problem is that these are things that I would not have learned from the Tutorial levels and normal gameplay alone, and implicitly forcing players to go wiki-diving for learning is a very easy way to lose impatient players who aren't having fun with the game already. You could make the case that Minecraft was/still is a wiki-diving required game to learn but having said this it is much more of a free-form intuitive sandbox game than a scientific, very niche protein sandbox. A good tutorial revamp will have to cover a lot of these commonly used advanced tactics that folders use on a daily basis before running their scripts (and don't get me started on how intimidating those are to a new player either, phew. half the time nobody really takes the time to write down what their script does in plain words).
Teaching players how to play the game within the game is a hallmark of good game design. A prime example of this is how stages in Mega Man present obstacles in a safer environment so that the player learns how they behave before they proceed onwards to more dangerous instances of the same obstacle. Familiar, yet different. Puzzles in critically acclaimed puzzle games such as Portal also follow this pattern, as well as puzzles in non-puzzle games like the ones in Legend of Zelda Dungeons. By this same vein, it'd be nice to have multiple puzzles for practicing the different techniques presented so as to build mastery before plunging into the Beginner Puzzles and Weeklies.
When the new tutorial does come out, I will most certainly livestream myself playing through it and hopefully draw in a few audience members outside the fold (pun intended) to see what's going on. Hope this discussion helps!