puzzle picture
1377: Small Monomer Design
Status: Closed


1Beta Folders10,238100
2Go Science10,20873
3Anthropic Dreams10,20652
6Void Crushers10,07916
7L'Alliance Francophone9,95710
8Italiani Al Lavoro9,1756
9Russian team8,9854
10Hun-Magyar Csapat8,7592
13STME 52407,6791
14Piratenpartei Deutschland5,8771
15Natural Abilities5,3961
17Another Hour Another Point1,7381

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bkoep's picture
User offline. Last seen 15 hours 1 min ago. Offline
Joined: 11/15/2012
Groups: Foldit Staff

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 30% of the residues are buried in the core of your design.

Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA residues in sheets; penalizes GLY, ALA, SER, THR in helices.

Residue Count: Penalizes extra residues inserted beyond the starting 65. Players may use up to 75 residues in total.

Ideal Loops: Penalizes loops that do not conform to preferred ABEGO patterns. Use Auto Structures to see which residues count as "loops."

Joined: 03/05/2015
Groups: Gargleblasters
Scoreboards in game messed up...

Two clients with two different top scores for solo and group, neither of which agree with this page.

Joined: 06/06/2013
Groups: Gargleblasters
game scoreboard and results a mess

could not recover my top score. also not sure penalty for extra segs is set well, as my 69 seg solution looked better to me than the short one

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons