First try with devprev update on Mac
|Opened on:||Tuesday, March 14, 2017 - 23:06|
|Last modified:||Tuesday, March 21, 2017 - 02:59|
While I certainly appreciate that the foldit folks are working to find a solution for Mac client issues,
the latest Devprev release is ...not optimal... here's what I mean:
I get the game_dynamic in the finder bar.
The game for non-monomer Blueprint tool puzzles opens fine.
HOWEVER... I get a gray game window with "No Tool" in the top left,
And in the middle of the screen a black dialog box with
"Unknown filter type: ResidueCountScore"
the red x button with "Close" beneath it.
Attaching a .png of that screen.
This same thing happened in El Capitan (just before I realized I should update it)
and in Sierra (OS 10.12.3)
Still on this hardware setup:
Model Name: iMac
Model Identifier: iMac17,1
Processor Name: Intel Core i7
Processor Speed: 4 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 8 MB
Memory: 32 GB
Boot ROM Version: IM171.0105.B15
SMC Version (system): 2.34f2
AMD Radeon R9 M395X 4096 MB graphics
SOOOO... I'M BACK TO THE WINDOWS environment 'til the next update comes out.
Le sigh. Thank you foldit for trying though!