bertro's picture
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Joined: 05/02/2011
Groups: Beta Folders
Strange score display bug

Very strange behavior of the score display (next to Rank at top), on the Remix-only test!, it is as if the digit "9" does not display at all but is replaced by a space instead.

No problem so far running different scripts (no rebuild obviously).

Using 20160903-797cae935b-win_x86-devprev on win10pro

bertro's picture
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Joined: 05/02/2011
Groups: Beta Folders
Still no problems, no crash...

except for the comment above that does not seem to be related to the puzzle itself but to this particular foldit installation as another running client (from the same folder) exhibited the lost/replacement of ">" by a space (or nothing) in the Recipe Output window.

Maybe there is a memory overrun / buffer overflow in this client version!

bertro's picture
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Is this likely to change?

Remix's fragment library has fragments from size 3 up to size 9.

Is this likely to change? If yes, could we have a LUA function that returns the range.

Thanks

Joined: 09/24/2012
Groups: Go Science
what about rebuilding small sizes?

If rebuild is replaced by remix, what if we want to "rebuild" sections <3 ?

bertro's picture
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New LUA function to...

get the segment numbers of non-Ideal Loops like what the Show non-ideal loops button does so that scripts can zoom in on them.

Maybe something like:

boolean structure.IsIdeal(integer segmentIndex)

bertro's picture
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Joined: 05/02/2011
Groups: Beta Folders
I find that Remix alone is

I find that Remix alone is not able to explore the full space around a chain.

In particular, with Remix, I can go from 3 to 9 segments and have No Remix results. That means I cannot move (unless with bands or manually) that stretch of segments to try new configurations. For example, on 1287, remix of segments 1 to 9 return no results on my current solution but rebuild will.

I have the feeling that rebuilds should still be allowed but that some bad scoring factor be added/adjusted to reflect non-Ideal fragments. And Remix would then "cure" those.

Shared with Scientists: 1287@13531.781

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
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