puzzle picture
1106: 80 Residue Monomer Design: Best Fragments
Status: Closed

Soloists

RankPlayerGroupScorePoints
101rinze 51 49  8,1767
102YeshuaLives 51 1376  8,1277
103Mohambone 51 1376  8,1266
104PrettyPony2001 51 1376  8,1076
105Pro Lapser 51 1376  8,1006
106ManVsYard 51 1376 Gargleblasters8,0616
107SpikRMX 51 1376  8,0236
108trentis1 51 1376  8,0195
109Siemy 51 1376  8,0105
110pizpot 51 868  8,0055
111fishercat 51 1376 Anthropic Dreams7,9645
112Tweedle Dumb 51 1376  7,9615
113alwen 51 1376 Anthropic Dreams7,9565
114AryehK 51 1376  7,9524
115dbuske 51 1376 Gargleblasters7,9244
116Amphimixus 51 1376 7,9214
117FlyPizzaDie 51 1376  7,8994
118bamh 51 68  7,8834
119cnhrcolemam 51 1376  7,8554
120Ramisaa 51 1376  7,8484
121phi16 10 43 Anthropic Dreams7,8353
122Udjine 51 1376  7,8043
123lange 51 1376  7,7603
124rezaefar 51 96  7,7233
125Kerborok 51 1376  7,7163


Need this puzzle? Log in to download.  

Comments

bkoep's picture
User offline. Last seen 17 hours 24 min ago. Offline
Joined: 11/15/2012
Groups: Foldit Staff
Filters

Residue IE Score: Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence: Ensures that at least 30% of the residues are buried in the core of your design.

Fragment Score: Scans for parts of your design that are unlikely to fold up naturally. Use Rebuild and Remix tools to fix these regions of your design!

Secondary Structure: Checks that no more than 50% of residues are in helices; penalties are incurred if more than 50% of residues form helices.

Secondary Structure Design: Penalizes all CYS residues. Penalizes GLY, ALA, and PRO residues in helices and sheets. Also penalizes hydrophilic residues in the core and hydrophobic residues on the surface.

User login
Download links:
  Windows    OSX    Linux  
Windows
(7/8/10)
OSX
(10.12 or later)
Linux
(64-bit)

Are you new to Foldit? Click here.

Are you a student? Click here.

Are you an educator? Click here.
Social Media


Search
Only search fold.it
Other Games: Mozak
Recommend Foldit
Topics
Top New Users
Sitemap

Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons