Exploration filter considered buggy
|Opened by:||Timo van der Laan|
|Opened on:||Friday, February 6, 2015 - 12:21|
|Last modified:||Sunday, February 8, 2015 - 08:49|
The way the exploration filter is implemented is not good.
I had a filter score of 2.5 but with just moving the protein by hand I got it back to 1.0.
It should not be computed based on the starting position in space, but it should find the best match or there should be a way to let the protein find the best position with a new button and/or Lua function.