Mac crash when showing disulfides

Case number:699969-1998730
Topic:General
Opened by:sheerbliss
Status:Open
Type:Bug
Opened on:Tuesday, November 18, 2014 - 23:46
Last modified:Tuesday, December 9, 2014 - 23:14

Clicking on "show disulfide bonds" in puzzle 1013 reliably makes Fold.it crash for me. Here's the first part of the report that shows up:

Process: Foldit [2380]
Path: /Users/USER/Downloads/Foldit.app/Contents/MacOS/Foldit
Identifier: edu.washington.foldit
Version: 1.0
Code Type: X86 (Native)
Parent Process: launchd [164]
Responsible: Foldit [2380]
User ID: 502

Date/Time: 2014-11-17 23:33:55.373 -0700
OS Version: Mac OS X 10.9.5 (13F34)
Report Version: 11
Anonymous UUID: B6E6FE6E-0AC6-5294-7DAA-D62EF74C3C65

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000

VM Regions Near 0:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Users/USER/Downloads/Foldit.app/Contents/MacOS/Foldit
__TEXT 0000000000001000-0000000000004000 [ 12K] r-x/rwx SM=COW /Users/USER/Downloads/Foldit.app/Contents/MacOS/Foldit

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 game_library.dylib 0x033ae878 game::application::novice::FilterWidget::check_callback(bool, unsigned long) + 78
1 game_library.dylib 0x033b00fc void boost::_bi::list3, boost::arg<1>, boost::_bi::value >::operator(), boost::_bi::list1 >(boost::_bi::type, boost::_mfi::mf2&, boost::_bi::list1&, int) + 58
2 game_library.dylib 0x033b00bd boost::detail::function::void_function_obj_invoker1, boost::_bi::list3, boost::arg<1>, boost::_bi::value > >, void, bool>::invoke(boost::detail::function::function_buffer&, bool) + 53
3 game_library.dylib 0x031cd01b boost::function1::operator()(bool) const + 43
4 game_library.dylib 0x031cc72d interactive::gui::CheckBox::set_checked(bool) + 89
5 game_library.dylib 0x031cca1a interactive::gui::CheckBox::generate_click() + 62
6 game_library.dylib 0x031fff70 interactive::gui::TopLevel::on_mouse_up(interactive::gui::Point2D const&, int) + 154
7 game_library.dylib 0x0308c55b interactive::application::GUIWrapper::generic_mouse_button_func(int, bool, int, int) + 495
8 game_library.dylib 0x031996f1 void boost::_bi::list5, boost::_bi::value, boost::_bi::value, boost::_bi::value, boost::_bi::value >::operator(), boost::_bi::list0>(boost::_bi::type, boost::_mfi::mf4&, boost::_bi::list0&, int) + 75
9 game_library.dylib 0x031996a1 boost::detail::function::void_function_obj_invoker0, boost::_bi::list5, boost::_bi::value, boost::_bi::value, boost::_bi::value, boost::_bi::value > >, void>::invoke(boost::detail::function::function_buffer&) + 41
10 game_library.dylib 0x030914d3 boost::function0::operator()() const + 35
11 game_library.dylib 0x0308c282 interactive::application::GUIWrapper::enqueue_event(boost::function) + 42
12 game_library.dylib 0x03194f79 cocoa_wrapper_mouse_button + 271
13 game_library.dylib 0x03194920 -[CocoaOpenGLView anyMouseUp:withButton:] + 159
14 game_library.dylib 0x03194517 -[CocoaOpenGLView mouseUp:] + 48
15 com.apple.AppKit 0x95f2cebb -[NSWindow sendEvent:] + 719
16 com.apple.AppKit 0x95ecb91d -[NSApplication sendEvent:] + 4034
17 com.apple.AppKit 0x95d101bc -[NSApplication run] + 823
18 game_library.dylib 0x0319a033 cocoa_glue_start + 1183
19 game_library.dylib 0x03195e05 interactive::application::wrapper::cocoa::CocoaWrapper::start() + 39

(Tue, 11/18/2014 - 23:46  |  4 comments)


Joined: 09/24/2012
Groups: Go Science

I could not reproduce this bug also on 1013 with a mac OS X 10.9.5 "Show Bonds (Sidechains)" (not on the man track)

Joined: 09/24/2012
Groups: Go Science

I could not reproduce this bug also on 1013 with a mac OS X 10.9.5 "Show Bonds (Sidechains)" (not on the main track)

Joined: 07/04/2012
Groups: Go Science

Thanks for looking into this, Bruno.

I also read your comments in group chat about evos--good to know.

LociOiling's picture
User offline. Last seen 2 hours 7 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

See also http://fold.it/portal/node/1998870 for a similar-sounding crash on puzzle 1022 on a PC.

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