Absolute Best / Credit Best (We need your feedback)
| Case number: | 845813-989718 |
| Topic: | Game: Tools |
| Opened by: | jflat06 |
| Status: | Done |
| Assigned: | jflat06 |
| Priority: | 4 |
| Type: | Question |
| Opened on: | Tuesday, May 17, 2011 - 01:40 |
| Last modified: | Wednesday, March 7, 2012 - 20:38 |
We are discussing making absolute best be functionally equivalent to credit best, and removing credit best.
It seems to me that on puzzles where they are functionally different, absolute best usually ends up being worthless anyways.
Can anyone provide an argument for why you would want to use absolute best instead of credit best?
Demographic Survey
We are interested in learning more about who plays Foldit. If you'd like to help us out, you may complete this very short demographic survey:
http://fold.it/portal/node/987033
Thank you for your time!
( Posted byDeveloper Preview Release Soon
Hi everyone!
We're about to release the following changes to the developer preview:
* General
- The "Enable Backbone Constraints" checkbox in the behavior tab has been renamed to "Enable Cut Bands". This checkbox now should modify only the behavior of the cut bands, and NOT the rest of the backbone. This should fix *some* of the issues with wiggle.
- A new tool has been added - Idealize. Idealize works on a segment of backbone and sets the inter-residue bonds to their 'ideal' angles.
The Worcester Polytechnic Institute needs your help with an unsolved protein!
Check out the new blog post for Puzzle 731: Unsolved Chicken Anemia Virus Protein which is worth 150 global points!
Also, please be sure to note the short deadline on Puzzle 730: Blind Electron Density Puzzle 8, which closes on June 18th at 23:59 GMT!
(Sun, 06/16/2013 - 00:15 | 0 comments)Exciting Results from Puzzle 724: Blind Electron Density Puzzle 7
Please check out the new blogpost about Blind Electron Density Puzzle 7: http://fold.it/portal/node/995334
Also, for all our devprev users: Please try out the new new devprev puzzle (a modified repost of puzzle 725) and let us know if wiggle behaves differently from Puzzle 725. Please post your comments here, and thank you again for all your help!
(Fri, 06/14/2013 - 06:33 | 0 comments)Photos from Science EXPO Day 2013
We had a great time at this year's Science EXPO Day event. Thanks to everyone who came out to see us! We've uploaded an album of photos from the event. Enjoy!
( Posted byUpdate to devprev and main
Greetings! We have some bug fixes going out to devprev and main today. Here's what you will see:
*Bug Fixes
- Fix bug in intro puzzles where extraneous tools were available when they should not have been.
- Fix crashing bug due to localization errors.
Thanks, everyone!
(Wed, 06/12/2013 - 18:32 | 0 comments)Come see us at Science EXPO Day!
Calling all Foldit players in the greater Seattle area! Come see us at the Seattle Center tomorrow from 10:00am-6:00pm for Science Expo Day! Talk shop with our scientists, play Foldit, and be one of the first to demo Foldit for Leap. We'll be located just inside Zone 2. We'll see you there!

Foldit in Penny Arcade
Happy Friday everyone!
This week Foldit is highlighted in Penny Arcade's show Extra Credits. The episode focuses on the positive impact games have as a scientific, cultural, and educational medium.
Enjoy!
( Posted byThe new "Upload for Scientists" button
We are very excited about the new "Upload for Scientists" button that has been added to Foldit!
We currently have 3 design puzzles up where we look forward to receiving your favorite designs. Each player may upload 3 solutions per puzzle.
Two of the current design puzzles have starting structures that were initially taken from previous Foldit player solutions. We hope the new "Upload for Scientists" button will lead to many more of these.
Check out the latest blogpost to learn more: http://fold.it/portal/node/995228
(Wed, 05/29/2013 - 06:03 | 0 comments)

