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Developer Preview Release Soon

Hey everyone,

We're about to release an update to the Developer Preview soon. This update contains some back-end changes to the software, and you shouldn't notice much of a difference in how things run. If you notice something new that we forgot, let us know!

(Wed, 08/31/2016 - 00:41  |  4 comments)

Foldit Annual Surveys

It's the best time of the year - it's survey time! The first survey we're launching will run to September 7, and addresses thoughts about puzzles. Strangely enough, these surveys look almost like the ones we ran last year, but that helps us look at the trends over time. All replies are anonymous, so feel free to share your thoughts with us.

We take the results of our puzzle survey into high consideration when planning our schedules, so the more input we get, the more informed decisions we can make.


(Fri, 08/26/2016 - 22:36  |  4 comments)

TB Puzzle Update

Here's an update from our developer free_radical, in case the attribution on the news isn't showing up for you.

Hello everyone!

I wanted to give a brief update on the TB puzzle. First, everyone did a great job and you have really impressed all of the scientists involved with the project. It is amazing for me to be part of a community that cares so much and is willing to work on projects that can help those in need.

As a heads up, I will begin to analyze the models created by everyone this week and next. For phase 3, we will use Foldit models, template models, and homology models as starting structures. We will also bring in the alignment tool to help out. As a quick reminder, there are no crystal structures and no crystals have formed from the protein that we have expressed. However, your models help guide us in experiments to help with the crystallization process.

(Mon, 08/15/2016 - 18:00  |  1 comment)

Heads Up: Reply Slowdown Next Week

Hi everybody!

Just a heads up to remind everyone that here at Foldit, the month of August is quite busy for the team! Next week, a good portion of the Foldit team will be traveling to RosettaCon, and one or two of the team may also be indulging in a day off or two to enjoy the last bit of summer before we gear up for fall. We're going to try to keep response times at a suitable level while this happens, but keep in mind next week (August 7 - 14) is just going to be one of those weeks, all week long where things apart from server crashes (let's not have any of those, okay?) may take a bit longer to reply to than usual.

You know the routine by now: Don't throw any wild parties. Contact your friendly moderators in case of an emergency. Understand we will get to things as fast as we can, when we can.

That said, we appreciate everyone's patience with late last week/last weekend's scoreboard issue. As we're a super small team, when folks are unavoidably out for the day and others kick off the week by being out of office under the weather, those delays happen! We do our absolute best to minimize things like that from happening, but there are times when it will happen, so thanks for the patience there.

As always, we appreciate your feedback, reports, and (next week) those higher levels of patience.

(Tue, 08/02/2016 - 23:39  |  1 comment)

New Release!

Hey everyone,

We've just released a new update to the game client! As part of this update, we've disabled audio to help with the recent Windows crashing problems. We will re-enable it once we diagnose the issues with the audio system. This will include the following:

* Added a view option for hiding symmetric chains.
* Disabled audio.

As always, a thank you to our testers in the developer preview!

(Mon, 07/25/2016 - 21:58  |  12 comments)
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