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New York City

We are looking for Foldit players who are in the New York City area for a possible upcoming event! If you are in the area and would like to find out more, please send a PM to Seth Cooper.

(Mon, 08/28/2017 - 13:27  |  0 comments)

Welcome to our new Mods!

Hey, everyone! After discussion with the current mods and the Foldit admin team, we’d officially like to welcome actiasluna, LociOiling, and tokens to the moderator team. Our sincerest thanks to the three of you, and as always, to all Foldit players for everything you do!

(Wed, 08/23/2017 - 22:27  |  0 comments)

Foldit multitouch study

Are you interested in trying out Foldit on a large multitouch screen? If you are in the Boston area and can come to Northeastern's campus, consider participating in our study! To sign up, visit this Google Form. If you have questions, email seth.cooper.study@gmail.com.

(Fri, 08/18/2017 - 13:57  |  0 comments)

Foldit at RosettaCON

Foldit will have a continued presence at RosettaCON next week. RosettaCON is an "annual conference […] where Rosetta Commons member laboratories share the latest experimental and computational research breakthroughs in protein and macromolecular engineering and structure prediction." [source]

Four admin team members, bkoep, jflat, scooper, and rmoretti, will be there representing Foldit. Bkoep will be presenting a poster and scooper will be giving a talk on Foldit that includes protein and small molecule design work, density, work on the touch interface, and the standalone. If the talk or any other materials from the conference become available to the public, I will surely post it here for all to see.

(Fri, 08/04/2017 - 22:29  |  2 comments)

New Release!

Hey everyone,

We've just pushed an update with a new type of puzzle. Notes below!

General
* New puzzle type: Sketchbook Puzzles (name pending). These puzzles are intended to focus your folding on the early-game. Upon starting or resetting the puzzle, you'll get a budget of some number of moves. Your current fold is completed when you run out of moves. Then it's time to move on and try something else!

(Tue, 08/01/2017 - 18:55  |  4 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Microsoft, Adobe, RosettaCommons