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Developer Preview Release Soon

Hey all,

We're about to release a huge update to the developer preview. This update includes a ton of requested features and quality-of-life changes. Given the size of this update, we'd love more attention than usual from our devprev testers to try and track down any bugs.

Release Notes:

UI / Gameplay:
- Updated the Mutate icon
- Backbone pins are now colored purple when locked
- Achievements now describe the achievement earned
- Rubber bands are now colored differently based on optimal bonding distances
- Rubber bands are now colored darker if a recipe made them
- Dark mode is now on by default
- Arrows on the Clashing Importance, Band Strength/Length, and other sliders now make more fine-grain adjustments
- Increased the maximum Undo Graph length to 1000
- Renamed "Memory Usage" to "RAM Usage" on the Undo Graph
- Text entry can now be selected and cut/copied like in modern text editors
- Text entry now supports undo/redo (Ctrl+Z to undo, Ctrl+Y or Ctrl+Shift+Z to redo)
- Chat and recipe output can now be selected and copied (per message)
- Options
- Overhauled the General Options menu
- Added the option to adjust music and sound volume
- Added the option to adjust the font size of chat, recipe output, and tooltips
- Added the option to change the default rubber band length to either 2.0 or 3.5 (this toggle can also be bound to a hotkey)
- Added the option to change the default rubber band settings to the last manually set strength/length
- The Rama Map can now be bound to a hotkey
- Recipes can now be bound to hotkeys
- Removed the Advanced GUI option; this option is now on by default after the tutorial
- Removed deprecated chat options
- Camera
- Reversed the default camera zoom direction to be more intuitive
- Switched RMB and MMB camera controls to be more intuitive
- Added options to toggle these changes in the Controls menu

Chat:
- Extended the size of the chat window
- Added a help button to show available IRC commands
- Added a button to copy the entire chat history to your clipboard
- Added the IRC command to report a player for chat abuse by typing /report username
- The player list now shows which players have been chatting since you logged in
- Server messages now appear in red
- Messages sent from Discord now show an icon indicating their origin
- Emojis sent from Discord now appear as “[emoji]” instead of “????”
- Players can now create a link to Foldit's Discord by sending "!discord"
- Players can now create a link to Foldit's group list by sending "!group"
- Players can now create a link to Foldit's recipe list by sending "!recipes"
- Moderators can now kick and ban players from the in-game chat
- Moderators now appear in chat with a crown icon
- Moderators and staff can now send external links in chat
- Staff now appear in chat with green names and a beaker icon
- Staff can now add/remove moderators temporarily from the in-game chat

Bugfixes and Improvements:
- Fixed a bug where German and French keyboards were unable to type '@' into text boxes
- Fixed bugs preventing long and multi-line chat messages from sending correctly
- Fixed typos in options.txt and theme.txt
- Improved option saving

Cookbook and Recipes:
- Added a Cookbook Starter Pack to empty cookbooks
- Added Lua function 'behavior.UseCutBands(boolean enable)' to enable or disable cut bands.
- Added Lua function 'structure.IdealSSSelected' to use Ideal SS on selected segments
- Added Lua functions to get the residues and atoms at each side of a band (referred to as the "base" side and "end" side)
- 'band.GetResidueBase(int bandIndex)' returns the residue index at the base
- 'band.GetResidueEnd(int bandIndex)' returns the residue index at the end
- 'band.GetAtomBase(int bandIndex)' returns the atom index at the base (experimental feature)
- 'band.GetAtomEnd(int bandIndex)' returns the atom index at the end (experimental feature)
- Added Lua function 'band.IsRecipeBand' which returns whether a band was made by a recipe
- These Lua functions now take an optional boolean recipesOnly which will apply the function only to recipe-made bands if true:
- band.DeleteAll
- band.DisableAll
- band.EnableAll
- band.GetCount

Campaign:
- Removed Alignment and DNA puzzles
- Revised ending level structure

(Wed, 11/11/2020 - 19:51  |  2 comments)

New Release!

Hey everyone,

We've just released an update with the following fixes and features:

Metrics:
* Added a Contact Molecular Surface metric.
* Metrics bonuses can now be graded linearly on a puzzle-by-puzzle basis.

Fixes:
* Removed some UI changes intended for a future release.

Thank you to our devprev players for helping test this release!

(Mon, 11/09/2020 - 22:27  |  0 comments)

New blog post and linker design puzzle

The latest Puzzle 1912 Puzzle 1912b introduces a new kind of protein design problem. See the blog for more details about linker design!

(Wed, 11/04/2020 - 23:29  |  2 comments)

Developer Preview Release Soon

Hey everyone,

We're about to release an update to the developer preview with the following fixes and features:

Metrics:
* Added a Contact Molecular Surface metric.
* Metrics bonuses can now be graded linearly on a puzzle-by-puzzle basis.

Fixes:
* Removed some UI changes intended for a future release.

(Wed, 11/04/2020 - 20:19  |  0 comments)

New Release!

Hey everyone,

We've just pushed out an update with some fixes and features:

New Behavior Options:
* Added new sliders for sidechain and backbone hydrogen bond importance
* Added new Lua functions for changing the importance of packing, hiding, pairwise, and density subscores
* Added a checkbox in the Behavior menu to allow/disallow recipes changing subscore importances

Documentation notes for the new Lua functions are available on the wiki.
https://foldit.fandom.com/wiki/Foldit_Lua_Functions

Recipes:
* Fixed LUA help

General:
* Tweaked some art assets

As always, thank you to our devprev players for their help testing this release!

(Tue, 11/03/2020 - 20:38  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons