Developer Preview Release Soon
We'll be pushing out another update to the developer preview soon with an exciting new feature - the Blueprint Tool!
This tool allows you drag-and-drop different building blocks (such as secondary structure and ABEGO loops) onto your sequence, making it very easy to create new designs out of known ideal fragments.
Here is a demonstration of some of the features:
A devprev puzzle will be released soon with this feature enabled, so keep an eye out!(Wed, 10/26/2016 - 19:28 | 8 comments)
Hey everyone, we've just released a small update to the main game. You shouldn't notice any practical differences - this update just prepares your clients for an upcoming feature. Stay tuned for a devprev release soon!(Wed, 10/26/2016 - 19:14 | 0 comments)
Develop Preview Release Soon
We'll be doing a small release to devprev soon in preparation for an exciting new design feature - the Blueprint tool (you can see a video of it here)! The tool wont be available in this release, but will be available soon in another update. Stay tuned!(Mon, 10/24/2016 - 21:14 | 1 comment)
Computer Programmer Needed
The Bardwell laboratory and the Foldit development team are looking to hire a computer programmer to develop the Foldit game. Foldit is a computer game that challenges players to solve real biochemistry problems. The candidate would interface with current Foldit developers and experimental collaborators to improve the ability of Foldit to interface with biochemical data. The ideal candidate would have considerable programming experience in C++ and experience with large-scale code-bases. Past experience or knowledge of biochemistry, molecular biology, or X-ray crystallography is recommended. Work location could be at the primary Foldit development site in Seattle, and/or tertiary sites in Boston or Ann Arbor. Salary will be determined based on education level and experience. Please direct any and all questions or applications consisting of cover letter and resume or CV to the Bardwell lab.(Fri, 10/14/2016 - 16:07 | 0 comments)