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Game Update!

We have an update today with a number of changes that should make the game more useable and fun!

We have changed the organization of the tools to focus on the Pull Tool as the main mode of interaction.  By popular request, to maintain the Drag Tool, we have modified the Pull Tool so that when you pull without any locks, it should behave very similarly to the Drag Tool.  The old tools are still in the game under their own tab.  If you want to learn more about the Pull Tool, the levels now feature it, and there is a help dialog that explains its use in game.  We have also redone the actions, and it should be noted that the hotkeys have changed, and don't require the shift key.  Also by popular request, the Wiggle and Shake actions are remaining separate, and Wiggle should now be affected by bands.

We have redone the GUI tabs in a way that should make them easier to use.  You can now hide the scoreboards to give more area to view the protein.

(Wed, 04/09/2008 - 03:13  |  0 comments)

Puzzle 35 Winners!

Congratulations to the winners of puzzle 35 (zzaltz, JSnyder, labraticmp3, ferzle, tomerbei)!  Puzzle 38, a new intermediate puzzle, has been posted!

(Tue, 04/08/2008 - 03:49  |  0 comments)

Puzzle 34 Winners!

Congratulations to the winners of our most recently completed puzzle, number 34 (ferzle, feet1st, labraticmp3, ccarrico, spvincent)!  We've posted a new particularly challenging puzzle for this Friday!

(Fri, 04/04/2008 - 23:38  |  0 comments)

Puzzle 33 Winners

Congratulations to the winners of puzzle 33 (ferzle, tomerbei, mummiebrain, feet1st, labraticmp3)!  There is a new advanced puzzle posted as well as two previously posted puzzles still going!

(Thu, 04/03/2008 - 05:50  |  0 comments)

Winners of puzzles 31 and 32!

Congratulations to the winners of puzzles 31 (tomerbei, ferzle, labraticmp3, ccarrico, zzaltz) and 32 (feet1st, tomerbei, ferzle, labraticmp3, zzaltz)!  We have a new intermediate puzzle posted today, and the two puzzles posted during the week last week are still up, so you can keep competing in those!  We are planning on posting two midweek puzzles again this week!

(Tue, 04/01/2008 - 00:34  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons