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New Release!

Hey everyone,

We're pushing out an update with the following fixes and changes:

- Updated the main menu and loading screens
- The left/right arrow keys can now be used with the Segment Info panel to cycle between segment information in the Selection Interface
- Added font support for Korean, Chinese, Japanese, Hebrew, Latin, and Cyrillic alphabets
- Added Portuguese translation courtesy of Foldit player socramdm

Bug Fixes:
- Fixed a bug where deleting text in a note would sometimes not save.
- Fixed various bugs related to profanity filters
- Fixed a bug causing login names to duplicate

As always, a big thanks to our devprev players for helping to test the release.

(Wed, 03/24/2021 - 17:51  |  0 comments)

Office Hour 3/27/21

Hey folks! We're going to be having an Office Hour on #vet at 10 AM PST (Time Zone Converter) on Saturday, March 27th. It will be let by neilpg628--hope to see y'all there!

(Wed, 03/24/2021 - 02:00  |  0 comments)

Newsletter March 19: A New Kind of Competition!

Hey folks! Be sure to check out our latest newsletter here as well as this blog post for information about an exciting competition happening!

(Tue, 03/23/2021 - 00:48  |  0 comments)

Interim rankings for binder design competition

We are about halfway through our special two week binder design competition. As of March 20, 17:00 GMT players have shared 64 valid submissions in Puzzle 1968! Participants still have until March 26, 23:00 GMT to submit as many 10,000 point solutions as possible.

Here are the current standings, with the number of submitted designs from each participant:
ucad - 11 designs
LociOiling - 6 designs
akaaka - 5 designs
spvincent - 5 designs
Bruno Kestemont - 5 designs
BootsMcGraw - 5 designs
CharlieFortsConscience - 4 designs
Dudit - 4 designs
ichwilldiesennamen - 4 designs
Galaxie - 3 designs
Enzyme - 2 designs
dcrwheeler - 2 designs
nspc - 2 designs
georg137 - 1 design
martinzblavy - 1 design
Norrjane - 1 design
phi16 - 1 design
infjamc - 1 design
zippyc137 - 1 design

Note: We've had to reject a surprising number of submissions that violate rule #2 of the competition, which states that players must restart the puzzle for each submission. We think there may have been some confusion about this rule, and we'll be looking into these rejections to try and figure out if they represent honest work that should be accepted. If you think some of your submissions may have been falsely rejected, please send a private message to bkoep.

(Sat, 03/20/2021 - 19:19  |  3 comments)

Office hour transcript

Hey folks! If you're having questions about Puzzle 1964: Unsolved Huge Cryo-EM Density: Beet Virus, be sure to check out our latest Office Hour transcript for some helpful information from our developers as well as fellow players!

(Sun, 03/14/2021 - 23:17  |  1 comment)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons