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Mac 64-bit - Feedback Wanted!

Hey everyone,

We've recently updated the 64-bit Mac client, and we're looking for some feedback!

In particular, we are interested in whether the issues with the previous versions of the 64-bit client are still happening, or whether our new update has managed to fix the issues.

If you are interested in helping out, you can download the 64-bit installer here: http://fold.it/dist/external/Foldit-macos_x64.dmg

(Tue, 07/09/2019 - 18:43  |  4 comments)

New Release!

Hey everyone, we've just pushed out a bug fix update with the following fixes:

Bug Fixes:
* Fixed a number of threading issues that may have been causing sporadic crashes.
* Fixed a crash on switching puzzles to a different size.
* Fixed a hotkey collision.
* Potential fix for previously reported 64-bit mac issues (64-bit release to come at a later date).
* Fixed the window name on Mac to correctly read Foldit instead of game_dynamic.
* Some small updates to the loading tips.

As always, thanks to our devprev users for helping test this out!

(Wed, 06/19/2019 - 19:50  |  9 comments)

We're hiring!

We're looking for a full-time software developer to join the Foldit team, at the UW Institute for Protein Design in Seattle! If you have strong programming skills and want to help us improve Foldit, please get in touch!

Foldit players recently made groundbreaking progress in the field of protein design. We're looking forward to expanding on this work to tackle harder design problems in protein materials and medicines. At the Institute for Protein Design, you'll be working alongside leaders in the field, and will bring cutting edge research directly to the hands of Foldit players!

Apply now through the UW Hires portal!

(Tue, 06/18/2019 - 21:02  |  0 comments)

Foldit design paper published online!

Today, the scientific journal Nature published a paper titled De novo protein design by citizen scientists, all about the work of Foldit players!

Check the blog for a rundown of the paper, and what it means for Foldit and the rest of the scientific community!

(Wed, 06/05/2019 - 18:14  |  2 comments)

Developer Preview Release Soon

Hey everyone, we're about to release a small update to the developer preview with a few fixes. Let us know if you see any issues!

Bug Fixes:
* Fixed a number of threading issues that may have been causing sporadic crashes.
* Fixed a crash on switching puzzles to a different size.
* Fixed a hotkey collision.
* Potential fix for previously reported 64-bit mac issues (64-bit release to come at a later date).
* Fixed the window name on Mac to correctly read Foldit instead of game_dynamic.
* Some small updates to the loading tips.

(Wed, 06/05/2019 - 01:47  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons