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Developer Preview Release Soon

Hey everyone,

We're about to release an update to the Developer Preview soon! As part of this update, we've disabled audio to help with the recent Windows crashing problems. We will re-enable it once we diagnose the issues with the audio system. This will include the following:

General:
* Added a view option for hiding symmetric chains.
* Disabled audio.

(Wed, 07/20/2016 - 19:01  |  8 comments)

AWS Move and Upcoming Downtime

Good news part 2, everyone!

Remember this announcement regarding our move to Amazon Web Services (AWS)? Well, it turns out we're going to need some downtime after all. This downtime is to make a consistent, full backup - something you can't do while the server is running. Further down the line, we'll make the actual switch, which should require (minimal) downtime.

Upcoming downtime: Thursday, 21 July
Expected downtime: 12 hours. (Could be more, could be less. If it's less, we could need to take it down during that timeframe again if there are issues.)
Downtime timeframe: 1100 - 2300 Pacific Time (aka Foldit time).
The Time Zone Converter: Right this way!
Services available: None. The website, chat, forums, and game will be completely unavailable during this time.
Puzzle Status: We are intending to extend the end time of Puzzle 1260 by 24 hours (which is longer than the actual downtime expected).
How will I get updates if there are any delays to restored service? Please follow Twitter and/or Facebook for updates. Please do not mail CGS, members of the team or inkycatz for updates. Due to the number of you, there's little chance we would be able to reply to everyone individually (as much as we want to).

We'd also like to extend a note of appreciation to Amazon for providing initial funding and helping us with the project, and of course, your patience during this outage.

(Tue, 07/19/2016 - 16:30  |  7 comments)

Upcoming results on the Foldit vs. UMich Electron Density Challenge!

We wanted to let you know that we will be discussing the exciting results from the Foldit vs. UMich Electron Density Challenge at the next Scientist Chat (next month)!

In order to publish any of these results, however, we have to follow the new authorship policy that journals have implemented now requiring author names and affiliations for all authors. Previously, we used "Foldit Players" (or Players, F.) to represent all of you.

Therefore, we ask that if you were one of the 471 soloists who played Puzzle 1152 and you would like to be listed by name as an author for any publication about this puzzle (you will be under the group consortium "Foldit Players"), please contact us by 23:00 GMT on Friday July 22nd by emailing your complete real name (we cannot use your username) to:

[email removed due to spam]

We would like to emphasize that this is completely voluntary, as we would of course also have a statement in the acknowledgements thanking all Foldit players, just not by name.

(Thu, 07/14/2016 - 20:01  |  7 comments)

Tuberculosis Challenge Blog and Puzzle Up

One goal frequently cited by citizen scientists is to work on problems that benefit human health. Foldit is uniquely positioned to enable this because the game allows players to fold and design proteins, which are often implicated in human disease. In particular, Foldit players can have a huge impact on rare and neglected diseases, which are more common in developing nations than in Western nations and generally receive less attention from pharmaceutical companies. Through collaboration with the non-profit organization Infectious Disease Research Institute (IDRI), we would like Foldit players to experience this process. We hope that Foldit players will be able to positively impact a specific neglected disease: tuberculosis (TB). This challenge is currently live. In the meantime you can read more about the challenge and its goals here.

(Mon, 07/11/2016 - 17:32  |  0 comments)

Good news everyone!

You know how on occasion the network seems to drop out or things just fail or some random weather element hits and Foldit falls offline? Well, good news, everyone! We're in the process of moving over to Amazon Web Services (AWS) to take care of some of these problems once and for all. Some of the noticeable benefits for our community:

* Improved connection and stability. The servers are located on the East Coast, and therefore our European players may experience some benefits.
* Greater uptime! While we obviously don't want to jinx things like saying nothing will ever happen and things won't ever go offline, we can safely say that the chances have significantly dropped in comparison to recent years.
* Plus, being "Powered by Amazon Web Services" means things just got more reliable and scalable to suit our needs as we go forward with Foldit.

While our transition is not entirely complete, we of course wanted to share this good news, and we expect any upcoming downtime directly related to our transition to be minimal (we'll warn you well in advance, though). We'd also like to extend a note of appreciation to Amazon for providing initial funding and helping us with the project.

Enjoy!

(Tue, 06/28/2016 - 22:40  |  0 comments)
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Supported by: UW Center for Game Science, UW Department of Computer Science and Engineering, UW Baker Lab, VU Meiler Lab,
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