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New Release

Hey everyone,

We're pushing a new release out with the following fixes:

Bug Fixes:
* Updating the sharing status of solutions should now work with the new servers.
* The Blueprint Tool should now properly create undo events that you can restore to.
* Fixed an issue with GUI scripts being unusable with incorrect symbols.

As a note, there is a known issue with this release concerning GUI script downloading/saving. We are working on a fix, but the other fixes make this worth releasing now. Stay tuned for more fixes!

(Tue, 01/10/2017 - 22:38  |  0 comments)

January Science Chat

Hi everybody! A quick announcement today- our next Science Chat is January 19. Be sure your questions get posted here (this thread, right here) so I can send them to the team in advance of the chat. As long time chat fans are aware, the more questions we have prepared ahead of time the more questions we can likely get in.

The Date: 19 January 2017
The location: #veteran, IRC
The Time: 2000-2100 (or so, but the official chat ends after an hour) GMT (aka 1200-1300 PT)
The Time Zone Converter: Right this way!

We look forward to discussing science with you!

(Tue, 01/03/2017 - 22:22  |  20 comments)

Puzzle 1315 Closed Early

Due to a large number of crash reports, Puzzle 1315 was closed early and will be awarded no points. Thank you to everyone who posted feedback about the issue! We apologize for the inconvenience.

(Thu, 12/08/2016 - 19:32  |  1 comment)

Develop Preview Release Soon

Hey everyone,

We're releasing a small update with a few fixes to the developer preview:

Bug Fixes:
* Updating the sharing status of solutions should now work with the new servers.
* The Blueprint Tool should now properly create undo events that you can restore to.

(Tue, 12/06/2016 - 00:20  |  0 comments)

Zero points for Puzzle 1311!

Due to a large number of crash reports, Puzzle 1311 has been made worth zero points. The puzzle will remain active until its scheduled expiration, and players are encouraged continue playing the puzzle if they can. We will still analyze any player solutions for scientific merit!

(Fri, 12/02/2016 - 15:58  |  2 comments)
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Supported by: UW Center for Game Science, UW Department of Computer Science and Engineering, UW Baker Lab, DARPA, NSF, HHMI, Microsoft, and Adobe