Feedback        Feedback FAQ     

Case filter criteria: all topics, case status Open, case status Waiting, case status Ongoing, case status Noted. 1194 cases.
Vote#TitlePriorityStatusTypeSubmitterAssignedRepliesLast updatedsort icon
2
800-0Menus move when maximizing3OpenBugAnonymous004/27 19:22, AsDawnBr...
0
300-0Some confusing strings in the .pot file3WaitingQuestiontamirh204/27 01:46, kea
2
100-0New subscores, Lua functions needed3OpenSuggestionAnonymous004/26 15:48, Timo van...
1
700-0Alignment tool crash on 5482OpenBugjflat06604/25 15:22, tamirh
0
300-0Out-of-Date Puzzles3OpenSuggestionAnonymous104/25 11:52, tamirh
4
500-0Change Band Length3OpenSuggestionAnonymous104/25 10:04, mimi
0
300-0structure.IsLocked3NotedFeaturetamirh804/25 00:23, brow42
3
500-0GUI recipes: Local Wiggle Sequence loses points2OpenBugAnonymous1104/24 15:40, Timo van...
1
700-07023OpenBugtamirh904/24 12:46, tamirh
0
300-0Can we have a "color by aa" view options?3WaitingSuggestiontamirh204/24 12:19, tamirh
2
500-0Request for better sensitivity / precision in Tweak Tool3OpenSuggestionAnonymous804/23 22:15, auntdeen
1
800-0Ergonomic handling of GUI3OpenSuggestionAnonymous204/23 18:47, Morus
11
100-0Order of, and presentation of expired puzzles2WaitingFeaturejflat06404/22 19:12, beta_helix
3
500-0undo/redo: Align Guide lacks3OpenSuggestionAnonymous004/22 16:53, Morus
1
500-0Centroid devprev test puzzle bugs3OpenBugSeth Cooper2604/22 13:13, tamirh
6
300-0Individual profiles should show group history including joining and unjoining date and time3OpenSuggestionAnonymous204/22 10:15, smilingone
6
300-62Replay Mode3OpenSuggestionAnonymous604/21 23:03, marie_s
0
100-0Scoring in devprev on 697 is not equal to scoring in main1-HighNotedBugtamirh304/19 09:36, Timo van...
0
800-0Show Name of running Progress in a smaller Progress bar3NotedSuggestionAnonymous104/18 10:14, tamirh
5
500-0Would it be possible to get some basic text editing features in the script editor? Plus, some other thoughts.3OpenFeatureAnonymous404/18 05:01, ChristianK
Sitemap

Supported by: UW Center for Game Science, UW Department of Computer Science and Engineering, UW Baker Lab, DARPA, NSF, HHMI, Microsoft, and Adobe