Feedback        Feedback FAQ     

Case filter criteria: all topics, assigned to Seth Cooper, created by Seth Cooper, case status Resolved. 249 cases.
Votesort icon#TitlePriorityStatusTypeSubmitterAssignedRepliesLast updated
2
800-0Consistent Grammar Mistake.5-LowResolvedBugSeth Cooper411/25 09:42, Seth Cooper
2
700-24rebuilding on a lock crashes3ResolvedBugSeth Cooper204/24 09:37, Seth Cooper
2
100-0Antifreeze proten3ResolvedBugSeth Cooper310/05 20:59, beta_helix
2
700-0crash changing tracks while busy using another tool3ResolvedBugSeth Cooper308/23 10:24, Seth Cooper
2
800-0scores not updateing at all2ResolvedBugSeth Cooper410/15 11:54, Seth Cooper
2
700-0Running scripts that wiggle/shake while wiggling/shaking crashes1-HighResolvedBugSeth Cooper206/01 09:42, Rav3n_pl
2
200-0Puzzle 440 Closed/Not Closed?1-HighResolvedBugSeth Cooper508/08 09:13, Seth Cooper
2
500-0522b: Wiggle gets stuck on CI=01-HighResolvedBugSeth Cooper707/19 04:46, Rav3n_pl
2
700-0New client d3e94 crashes while quaking !1-HighResolvedBugSeth Cooper906/01 09:41, Rav3n_pl
2
700-0670 crash in disulfide scoring function1-HighResolvedBugSeth Cooper601/30 14:44, Seth Cooper
2
800-0Unix timestamp in Puzzle Menu3ResolvedBugSeth Cooper410/15 11:52, Seth Cooper
2
100-0puzzle 440 for <1502ResolvedBugSeth Cooper308/05 21:53, harvardman
2
300-0670 crashing2ResolvedBugSeth Cooper1001/30 14:44, Seth Cooper
2
800-0Crash when rotating view3ResolvedBugSeth Cooper506/05 05:52, Rav3n_pl
2
300-0Duel Puzzles 1-5 expired3ResolvedQuestionSeth Cooper401/28 13:02, Seth Cooper
2
300-0Show Isosurface Crashes Foldit2ResolvedSuggestionSeth Cooper604/15 18:26, Seth Cooper
2
200-0assign to needed for comments1-HighResolvedBugSeth Cooper303/25 18:54, Seth Cooper
2
100-0Problems with puzzle 2161-HighResolvedBugSeth Cooper1606/01 09:44, Rav3n_pl
2
500-0Freeze and Wiggle backbone share same key command2ResolvedBugSeth Cooper104/28 10:38, Seth Cooper
2
700-0_ZN4game11 application 6novice 9utilities 9MakeChain C1Ev1-HighResolvedBugSeth Cooper510/17 11:00, Seth Cooper
Sitemap

Supported by: UW Center for Game Science, UW Department of Computer Science and Engineering, UW Baker Lab, DARPA, NSF, HHMI, Microsoft, and Adobe