New Release! (devprev and main, required to see new puzzles!)
Hey everyone,
We've just pushed an update to both devprev and main. This release contains backend changes to allow for features like drug design in future puzzles. It also contains some fixes for previously unused features. Because of this, you'll need to update your client to play new puzzles. Your old client will still work with any of the current puzzles.
(Wed, 08/19/2015 - 21:09 | 3 comments)September Science Chat Official Thread
The Date: 17 September 2015 (Thursday) Add your questions to this post! No questions yet? Bookmark this post and add them closer to the event.
The location: #veteran, IRC (Get help with chat here.)
The Time: 2000-2100 (or so, but the official chat ends after an hour) GMT (aka 1300-1400 PT)
The Time Zone Converter: Right this way!
The Topics: Science (with a side of Development) chat!
Looking for inspiration? Follow-up on previous topics? Read our previous chats.
We can't wait to see you there.
(Mon, 08/17/2015 - 14:59 | 5 comments)Developer Preview Release Soon
Hey everyone,
We're pushing out a small update to the Developer Preview today that contains some necessary back-end changes for upcoming features, including drug design. This update shouldn't impact gameplay.
Thanks!
(Fri, 08/14/2015 - 23:33 | 0 comments)Solving Scientific Problems Using Video Games Broadcast
This week, Seth Cooper (lead designer of Foldit) led a Google hangout talk about crowdsourcing and video games. Watch it here!
(Thu, 08/13/2015 - 15:40 | 0 comments)Foldit French Updated
Thanks to the hard work of Bruno Kestemont, you can get an updated translation of Foldit in French. For assistance with translations and installation of those files, see the wiki for details.
Note: Link updated
(Mon, 08/10/2015 - 15:39 | 0 comments)



