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Blueprint Tool Blog Up

The community posed several great questions about the Blueprint tool for our last Science chat, but we didn’t have time to answer all of them. We're long overdue for an in-depth explanation about the Blueprint tool, but it seems that players are finding the tool useful and we'd like to share more about it's mechanics in this new blog post by bkoep.

(Thu, 02/16/2017 - 20:20  |  0 comments)

New Release!

Hey everyone,

We've just pushed an update out with the following fix:

Bug Fixes:
* GUI scripts should no longer crash when saved.

As always, a big thanks to our testers in the developer preview!

(Thu, 02/16/2017 - 18:12  |  0 comments)

Foldit on PBS NOVA

Work from the Baker Lab was featured on a recent PBS NOVA episode about "The Origami Revolution" (see 20:00-28:00). Foldit is mentioned briefly around 24:35. Watch now!

(Thu, 02/16/2017 - 16:48  |  0 comments)

Developer Preview Release Soon

Hey everyone,

We're releasing a small update with a fix to the developer preview:

Bug Fixes:
* GUI scripts should no longer crash when saved.

(Sat, 02/11/2017 - 04:20  |  0 comments)

Brief Puzzle Issues

Looks like the last update may have caused a problem with seeing active puzzles. Turns out that first update was not intended, and the second update undid the first update. Things should be working now, please let us know over in the feedback section if there are continued issues.

Thanks for your patience.

(Tue, 02/07/2017 - 16:22  |  5 comments)
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Supported by: UW Center for Game Science, UW Department of Computer Science and Engineering, UW Baker Lab, DARPA, NSF, HHMI, Microsoft, and Adobe