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Developer Preview Release Soon

Hey everyone,

We have a small update with some backend fixes and a new type of puzzle. Notes below!

General
* New puzzle type: Sketchbook Puzzles (name pending). These puzzles are intended to focus your folding on the early-game. Upon starting or resetting the puzzle, you'll get a budget of some number of moves. Your current fold is completed when you run out of moves. Then it's time to move on and try something else!

(Sat, 07/22/2017 - 00:03  |  3 comments)

Upcoming Science Chat on July 18th

Science Chat July 18th in Veteran IRC

Hey there, everyone! I’m excited to announce that the upcoming Science Chat will be next week on Tuesday, July 18th at 8:15pm GMT (1:15pm, Pacific Time Zone). If you have questions for our developers/scientists it would be helpful to post them right here so the team can review them in advance. If we aren’t able to answer all your questions in the given time, we will attempt to get a blog post up soon with answers. We are looking forward to chatting with you all!

Date: Tuesday, July 18th, 2017
Time: 8:15-9:15pm GMT; 1:15-2:15pm Pacific Time Zone
Location: #veteran, IRC

Time Converter: http://www.thetimezoneconverter.com/

(Thu, 07/13/2017 - 20:47  |  20 comments)

New Release!

Hey everyone,

We've just posted a new release with the following fixes and changes.

Tools:
* The Blueprint, Rama Map, Idealize, and IdealizeSS tools will now “move” the smallest number of residues, keeping the majority of residues fixed

Bug fixes:
* Several bug fixes involving various drug design tools.
* A small experimental change that may help with symmetry related crashes.

A big thanks to our devprev testers for helping to catch some bugs before this release!

(Fri, 07/07/2017 - 22:22  |  0 comments)

Developer Preview Release Soon

Hey everyone,

We have a small update coming out with a few fixes/changes. Notes below!

Tools:
* The Blueprint, Rama Map, Idealize, and IdealizeSS tools will now “move” the smallest number of residues, keeping the majority of residues fixed

Bug fixes:
* Several bug fixes involving various drug design tools.
* A small experimental change that may help with symmetry related crashes.

(Wed, 06/21/2017 - 19:25  |  11 comments)

A Reminder of the Community Rules

Hello all! Hope you are enjoying this fine Tuesday. I wanted to take a brief moment to remind everyone about the Foldit Community Rules. As part of the community, everyone is expected to adhere to these rules at all times, so it is important all are aware of what is expected. Here are the highlights:

  • Keep the conversation PG-rated, since there is a wide range of ages in the community. Anything deemed offensive or obscene will not be tolerated.
  • Do not make offensive references to a person or group by race, ethnicity, nationality, religion, gender, orientation, age, disability, etc. and no offensive IDs or nicknames.
  • Do not discuss illegal activity (e.g. offering or discussing where to get warez, pirated movies, etc.) under any circumstances.
  • Do not shout (i.e., TYPING IN ALL CAPITAL LETTERS).
  • Do not harass or insult other members. You can respectfully disagree, but don’t be rude or belligerent.
  • Do not impersonate any other user in chat.
  • Do not make threats toward other members, directly or indirectly.
  • Do not release personal, real life information about other members.
  • Do not spam websites for either personal or commercial purposes. Posting a personal website link once is okay, just don’t do it repeatedly. Posting a link that is about another player is not okay, unless it is a news item.
  • Do not repeat yourself over and over to try to get noticed, as this is disruptive. (Bumping posts without additional content also falls under this category.)
  • Do not use scripts to copy data from other players or external sources.
  • Do not actively use multiple scoring accounts simultaneously.
  • Do not harass other users via private messages.

To view the entire Community Rules document, click here. The document contains the admins' process for dealing with violations of community rules. If you have any questions, feel free to drop me a line!

(Tue, 06/20/2017 - 22:30  |  4 comments)
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